immersion


The Current State of Locomotion in Virtual Reality 1

Locomotion in Virtual Reality (VR) is still an ongoing challenge that VR developers face. Many different forms of locomotion have been tested. Some of them are stationary based, while others are movement based.

htc vive roomscale play area

VR UX beautiful scene 2

The Components That Makes up a Great Virtual Reality Experience

If you tried your hands on developing for virtual reality (VR), you will notice that it is very different from developing a 2D or 3D game. Many of the practices and techniques do not carry over into VR. VR is still a new platform and developers out there are trying […]