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How to save and load game saves in Unreal Engine 4

Unreal Engine 4 (UE4) packs a lot of features and it can be overwhelming when you are just starting out. For example, UE4 offers a nice system for saving and loading game progress, but it still can be daunting to understand and work with. My goal in this post is […]

Saving in blueprint step 3

Smart Pointers

Power of Smart Pointers

Gone are the days where you bang your head against the table trying to figure out what went wrong with your code. If you had dealt with pointers in C++ before, you probably know what I mean. As powerful of a language C++ is, it is also error prone since […]